Predict-A-Win

2. Not Worth Creating Your Own Prediction Program

We are aware that many people have developed their own spreadsheets so that they can attempt to do what our Predict-A-Win Program does. However, we are certain that all such efforts can only ever produce a product that is vastly inferior to what we now offer, primarily due to the limitation of spreadsheets (which need a lot of hard work to update each week).

A far better prediction method would be provided by employing a system operating on databases, which is what our Program is built on. The application of databases also allows our Program to do its work very quickly. That leaves you free to spend your valuable time analysing our Program’s outputs, which would then lead to you making far better betting decisions.

All-in-all, therefore, it does not require too much thinking to come to the conclusion that, using the human brain in conjunction with the inputs to a highly sophisticated computer Program (where your brain has chosen the inputs to the Program), will be far more effective than applying your brain to the contents of a limited and inadequate spreadsheet.

What our Program does is undertake all the donkey work of the many tens of thousands of calculations needed to produce predictions for the up to 250 football matches that are played each week in the major European Football Leagues. And we update the Program weekly with all the fixtures, the Bookies’ Odds being offered and the actual results once known, which therefore saves you so much time, because all the weekly fixtures searching is done for you.

To anybody thinking that they can simply put a specialist team together to write their own computerised football prediction program, we just offer the advice that it has taken us many thousands of hours to get our Program to where it is today since the year 2000 (when we first started), and the initial development cost of £250,000 was spent within the first 3 years. Since then, far in excess of that amount of both time and money has been spent again in tweaking almost every aspect of the Program.

However, since improvement of the Program had become the primary hobby for our programming team, the amount of money expended is water under the bridge for us and which we have no regrets about. But we felt that we should warn others having a like-minded idea of developing their own program that getting to the same point where our Program sits today will take them a fair number of man-years of inputting and testing. And by then we will have developed our Program to be even better. So why bother trying to outdo us when, for a very small fraction of what we have spent, anybody can get instant access to our Program and save themselves a fortune (as well as many years of headaches)?

To ensure that you will be able to use our Program to its full potential, we have written a User Manual that explains in great detail what the features are that can be seen on each and every one of our Program’s screens, as well as what the different functions and applications of each of those features are. However, please note: Our Program is the product of more than twenty years of computer development work, and so mastering its application in a worthwhile manner is not for the faint-hearted. But, for those who are willing to put in the required effort, we know that the results for them personally will be very worthwhile.

Having said that, the User Interface for our Program has been structured so that anybody can just jump in, start playing around for themselves, and then produce their own set of soccer predictions data. However, it is inevitable that you will want to know how to improve your outputs, and the contents of our User Manual will enable you to do just that.

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